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CSS 385 – Introduction to Game Development

Tuesday/Thursday 3:30pm – 5:30pm
            Room: Disc-252

Kelvin Sung (ksung@u.washington.edu)

 

CSS385        Computing and Software Systems        UW Bothell  

Important Links:

·  GoPost Discussion (reading materials/questions/comments etc.)

·  Class-shared google doc

·  Playtest submit/feedback board

·  FAQ on: GTCS1Lib

·  FAQ on Unity3D

·  Sites for Image/Audio

Tools:

·  GTCS1Lib: about IDE+C#

§  Lib source

§  Documentation

§  Help on OpenAL

·  Unity3D (based on V4):

§  Tutorials from Jeb and Jack

Other Tools:

·  WinMerge

·  Source version control

·        Free site: GitHub, BitBucket

·  Bug tracking support

·        Free site: fogbugz

·  Video making:

·        Search alternativeto.net

·        Fraps: http://www.fraps.com/


UWB Resources:

·  Quantitative Skills Center (QSC)

·  Writing Center

 

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Here is our course evaluation:  https://uwb.iasystem.org/survey/16215

         Please make sure to follow the link and fill out our course evaluation!!

 

Team feedback stats: (to begin on the 4th Week)

Warning: Team evaluation, opens on Sunday at 6pm, closes on Monday at 5am pm (very early Monday morning  Monday afternoon)

Warning: Peer evaluations, open on Thursday at 3pm (class), closes on Monday at 5am (very early Monday morning)

·        Week 4: Team Evaluation. Results.

·        Week 5: Team Evaluation. Results. Game Pitch (Rubric): Eval Form.

·        Week 6: Team Evaluation. Results. Digital Prototype (Rubric): Eval Form.

·        Week 7: Team Evaluation. Results. Rough game demo (Rubric): Eval Form.

·        Week 8: Team Evaluation. Results. Alpha platytest (Rubric): Eval Form.

·        Week 9: Team evaluation. Results. Beta playtest (Rubric): Eval Form.

·        Week 10: Team evaluation. Results. Retro Talk Eval (Rubric): Eval Form.

·        Final Deliverables/Evals:

o   Final game play:

§  Eval Form. Here is the Rubric: Due June 10th (Saturday) by 6pm

o   Final video:

§  Broadcast URL to the class: Due June 8th (Thursday) by 6pm

§  Eval Form. Here is the Rubric: Due June 10th (Saturday) by 6pm

 

Admin stuff:

·    Here is the Syllabus.

·    Your current standing in this class at this point.

·    Permission for showing your work

·    Design Doc Template: based on T. Fullerton’s text.

·    Games from 2016's CSS385

·    Information on Final Project!

 

In Class Examples:

·    Week 8: Kevin Call’s talk on being a game developer in the industry.

·    Week 7: Jason Pace’s talk on game design and development schedule.

·    Week 6: Professor Pisan’s lecture on AI for games

·    Week 4: Preparing to propose a game

·    Week 3: Getting to know Unity3D

·    Week 2: Vector components, turning ,chasing, and Finite State Machine

·    Week1: basic math: speed, velocity, following path

Assignments: Hardcopy due on Tuesday beginning of class!

·        Assignment 4. Submit answer sheet. Here is the answer.

·        Assignment 2 and 3. Submit answer sheet. Here is the answer.

·        Assignment-1. Submit answer sheet.  Here is the answer.

·        Assignment-0. Submit answer sheet.  Here is the answer.

 

MP Assigning Dates: (Due date: refer to MP Submission Area)

·    MP4: The first group project.

·    MP3. The last one person project.

    • My solution

·    MP2. One person project.

·    MP1. One person project. Make sure you read through tutorials 1-3 on GTCS1Lib!

 

Other Stuff:

·    Interesting stuff: Work hard at your final projects! Check out potentials for showing your work to the world!

·    WARNING: using copyrighted materials without explicit permission is illegal! You will receive zero credit if your game contains any unauthorized materials.

 

Kelvin Sung  |   CMMR Home  |   CSS Home  |   UW Bothell  |   UW Seattle


 

 

 

Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: mslogo-2The refinement of this course material is supported by a grant from Microsoft Research under the Computer Gaming Curriculum in Computer Science RFP, Award Number 15871 and 16531.

 


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18115 Campus Way NE
Bothell, WA 98011-8246

(425) 352-5000
(425) 352-5303 (TDD)

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University of Washington, Bothell
Copyright ©2016, UWB. All rights reserved.
Comments to Kelvin Sung:
ksung@u.washington.edu
Information about UWB: uwbothel@u.washington.edu