CSS 432: Network Design - Assignments
Language
We use C/C++ for all programming assignments. This is
because we need native-code execution for the purpose of measuring the
underlying OS and network performance.
Operating Systems
The operating system used for all assignments is Linux
(UW1-320). You will use many Linux system calls to establish and
control socket communication.
UW1-320 Laboratory
All your programs must run at UW1-320 for
performance-measurement purposes. While you may develop your programs
at any of your own Linux, Xcode on Mac OS, Cygwin on Windows, or MinGW
on Windows, you must ultimately run all your programs at UW1-320.
Here is a procedure to log on one of the UW1-320 Linux machines and
upload your files:
- To use a console of any UW1-320 machine, enter UW1-320 Linux
Laboratory with your student ID card and log into any machine with
your UW Net ID and the corresponding password.
- To remotely log into a UW1-320 machine, use ssh and establish a
connection to uw1-320-lab.uwb.edu.
You will automatically
got one of the lab machines and see your home directory immediately.
- To measure network performance at UW1-320, you need to login two
different computing nodes: uw1-320-00.uwb.edu ~
uw1-320-15.uwb.edu. Note that all machines are connected to a
Giga-Ethernet switch, (i.e., 1Gbps throughput).
- To transfer files to the UW-320 file server
- From an off-campus Linux machine: use the sftp command and
establish a connection to uw1-320-lab.uwb.edu.
- From a Windows machine: use WinSCP, downloadable at: http://winscp.net/eng/index.php. Note
that UWB Windows machines have installed WinSCP as default.
- From a Mac: Cyberduck, downloadable at https://cyberduck.io/ would be one of
the popular tools.
Socket Ports
As your own socket port, use the last five digits of your student
ID. Do not use the ports other than your own port. If your last five
digits do not fit in the range between 5001 and 65535, use the
formula below:
Your port = ( the last 5 digits of your student ID) + 5001 % 65535
Please avoid trivial port numbers such as 8080, 10000, 11111, 12345,
20000, etc..
Programming Environment
Programming can be done with a text editor such as vi, pico, emacs and
with the g++ compiler. However, needless to say, you may use any IDE
(integrated Develogment environment). The following two IDEs are
available to use at UW1-320.
- Eclipse
- KDevelop
Assignments
- Program 1: exercises socket
communication and evaluates its performance over 1Gbps network. You
will use: socket, connect, write, writev, bind, listen, accept,
signal, fcntl, read, close, and gettimeofday.
- Program 2: implements the sliding window
algorithm and evaluates its performance improvement over 1Gbps
network. You will use: the professor's UdpSocket.cpp that includes
socket, sendto, and recvfrom.
- Program 3: analyzes several TCP aspects
such as state transition, Nagle's algorithm, additive increment, and
slow start, using tcpdump, ttcp, netstat, and strace.
- Program 4: analyzes the hostent data
structure that is related to DNS. You will use: getpeername,
gethostbyaddr, ntohs, inet_addr, and inet_ntoa.
- Final project: builds an ftp client
program based on RFC959.
Submissions
- Each assignment sheet specifies what to turn in. All programming
assignments must be submitted to CollectIt.
- Assignments are due at the beginning of lecture. No late
programs will be accepted unless you provide me with a proof showing
that you have been under an emergency circumstance. No matter the
circumstances, it is always best to turn in something.
Grading
Your report will be graded based on the grading criteria shown
in each assignment sheet.