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CSS 450
– Computer Graphics |
Here
are some interesting final projects students worked on in Fall Quarter of 2007.
All programs are compiled for MS-Window based PCs, and you must have MS
DirectX9 and Visual Studio 2005 installed on your machine to run them. Since
most projects require run time texture and/or sound wave file supports, you
have to download the zip file, unzip it, and double click on the .exe to run
them. Have fun!
This quarter
we have one XBOX 360 project. Please refer to this page for details of how to load these
projects onto your XBOX 360. Hint, you must belong to the XNA Creators Club to
run these projects.
Who |
What |
Download |
Proposal |
Report/User Manual |
Timothy Chuang and Howard Ramsdell and George Shohal |
KARMA: This XBOX 360
game lets you and your opponent drive around vehicles with large magnets, you
are to push your opponent into the black hole! |
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Michael Kimmich and Jim McCool |
PhotoDiver: Scuba dive
around to take pictures of fishes. Watch out them sharks, they bite! |
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Neil Erdman |
SqueePop: Try out this
fast action remake of the classic game: Uo Poko. |
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Glenn Plant |
Zombie Escape: Try out this
remake of the LodeRunner! |
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Daniel Kiepfer |
C-Shape
Shooter: shoot at those C++ code fragment to collect them memory garbage. |
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Howard Yuen and Dmitriy Lakhter |
Jetpack
Explorer: navigate the maze by flying the jetpack man. Watch out them lava!
The are hot and they kill! |
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Ryan McMillan and Henry Sia |
Rotten Banana: take turn tossing
bad banana at each other and see who gets poison first! |
Proposal |
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Aaron Burke and Celia Parker |
Escape From
Orion: have fun shooting them asteroids, just make sure you don’t
run into the planets! |
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CSS450
Home | Kelvin Sung | CMMR
Home | CSS
Home | UW
Bothell | UW
Seattle
This material is based upon work supported by the
National Science Foundation under Grant No. 0442420. Any opinions,
findings, and conclusions or recommendations expressed in this material are
those of the author(s) and do not necessarily reflect the views of the Nation
Science Foundation.
The refinement of this course material is supported by
a grant from Microsoft Research under the Computer Gaming Curriculum in
Computer Science RFP, Award Number 15871.
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