·
Network and Audio from XNA
Framework:
here is a short
guide to network, and a short guide to audio effects in XNA Framework
by Souaiaia Moncef.
·
Audio effects: Thanks to the reference
from Lonnie Kyser, here are a couple
of sites where you can get public domain audio effects:
·
Chapter 3 Step-by-Step
guide: in
C# and WinForm by Ethan Verrall (refer to the textbook link
for details).
·
Selected tutorials from Chapter 4 & 5 in C# and XNA by Robert Stone.
·
ODE Physics Engine: (thanks to Jordan Phillips):
Here is Jordan’s short tutorial, from his final project report.
Here are a couple of source files samples (Sample-1,
and Sample-2) Jordan developed to show us how to
work with ODE.