Here
are some interesting final projects students worked on in Winter Quarter of
2004. All programs are compiled for MS-Window based PCs, and you must have MS DirectX9
installed on your machine to run them. Make sure you have your DX9 D3D set to retail mode, or else your
game will not be fun J. Since most projects
require run time texture and/or sound wave file supports, you have to download the
zip file, unzip it, and double click on the .exe to run them. Have fun!
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Who |
What |
Download |
Report/User Manual |
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AD2101 – The year is 2101, you
are flying around the solar system ... start a server, invite all your friends
and have a great weekend shoot-out fun! Notice: require .net framework. If you
don’t already have it installed, refer to the report for instructions
on how to. |
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Peter Christensen |
Shader Visualization – What if you don’t like the default hardware
rendering/shading pipeline? This system let you experiment with shading
re-mapping in real time! Notice: Vertex and Pixel Shader
2.0 or higher is required (e.g. ATI 9500 and above). |
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Adam Smith |
MIRVIN – Multiple Independently-targeted Reentry Vehicle Invasion Nullifier. Takes Missile
Command to the next dimension – literally! |
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Super fly Combat – Peer-to-Peer dog fight! You can even talk to your
enemy while you shoot her out-of-the-sky! Watch out for them heat-seeking
missiles, they are very accurate! |
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Chris D’Annunzio |
Jack 2K4 – Jack and the Beanstalk in 2004. The giant is not
here yet, but Jack can fly, and he uses dynamite! Listen to Chris’s
explosion at the end! |
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Kevin Gott |
Booger Balls – The ultimate challenge! Who can shoot more booger
balls faster and more accurate? Follow those Booger-Cams to your enemies. |
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Alex Grinberg |
Silent Hunter – Our first ever X-Box game. Don’t have any
download, but check out these screen shots: Opening
flash screen: |
Download |
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Tyler Marlatt |
Bike Flyer – Do the loop-the-loop through the looser circles and score points! |