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CSS 490 – Introduction to Game Programming

Monday/Wednesday 1:15pm – 3:20pm
            Room: UW1-040

Kelvin Sung (ksung@u.washington.edu)

 

CSS490        Computing and Software Systems        UW Bothell  


Important Links:

·  GoPost Discussion (questions/comments etc.)

·  Playtest feedback board

·  Library eReserve (all reading materials)

·  FAQ for this class.

·  Sites for Image/Audio

Tools:

·  IDE and software

·  XGCS1Lib

§ For PC

§ For Xbox 360

§ For Zune

§ Font file

§ Textures: Circle and Square.

§ Documentation

Other Tools:

·  WinMerge

·  Source version support

§ Free site: assembla


UWB Resources:

·  Quantitative Skills Center (QSC)

·  Writing Center

 

 

!!Final Game Demo!!

 

            Follow this link to check out the games we have build!!

 

Final Ranking from Alumni Game Industry Developers:

·   First: Brain

·   Second and Third (Tied): Monkey and Awesome

·   Honorable mention: IDK and Metal Rain

 

Ranking from Peers in class:

 

 

Administration:

·   Here is the Syllabus.

·   Your current standing in this class at this point.

·   Permission for showing your work

·   Interesting stuff: Work hard at your final projects! Check out potentials for showing your work to the world!

·   WARNING: using copyrighted materials without explicit permission is illegal! You will receive zero credit if your game contains any unauthorized materials.

 

Other Stuff:

·   In class examples: Week1 (basic math: speed, velocity, following path), Week2 (more math: vector decomposition, collision behavior, chasing a moving object), Week3 (Finite state implementation, and transition), Week4 (simple fake physics, camera window, particle system), Week5 (Particle Systems), Week6 (SpriteSheet Animation, Particle Systems in the library!!), Week 8 (Particle Emitter Examples, and bug fixes)

·   Design Doc Template: based on T. Fullerton’s text.

·   Information on Final Project!

 

Stats:

·   Week of 5/26 – 6/3.

·   Week of 5/19 – 5/26.

·   Week of 5/12 – 5/19.

·   Week of 5/5 – 5/12.

·   Week of 4/28 – 5/5.

·   Week of 4/21 – 4/28.

 

 

Due dates: (MP Submission Area)

·   April 9 April 7 (Wednesday): MP1. Make sure you read through tutorials 1-3 on XGCS1Lib!

·   April 19: MP2. Start early!! Kelvin’s Attempt!

·   April 26: MP3. Group project! Kelvin’s Attempt!

Kelvin Sung  |   CMMR Home  |   CSS Home  |   UW Bothell  |   UW Seattle


 

 

 

mslogo-2The refinement of this course material is supported by a grant from Microsoft Research under the Computer Gaming Curriculum in Computer Science RFP, Award Number 15871 and 16531.

 


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University of Washington, Bothell
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Comments to Kelvin Sung:
ksung@u.washington.edu
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