Final Ranking from Alumni Game Industry Developers:
· First:
Brain
· Second and Third (Tied): Monkey and Awesome
· Honorable mention: IDK and Metal Rain
Ranking from Peers in class:
Administration:
· Here is the Syllabus.
· Your current standing in this class at this point.
· Permission for showing your work
· Interesting stuff: Work hard at your
final projects! Check out potentials for showing your
work to the world!
· WARNING: using copyrighted materials without explicit permission is illegal!
You will receive zero credit if your game contains any unauthorized
materials.
Other Stuff:
· In class examples: Week1
(basic math: speed, velocity,
following path), Week2 (more math: vector decomposition,
collision behavior, chasing a moving object), Week3
(Finite state implementation, and transition), Week4
(simple fake physics,
camera window, particle system), Week5 (Particle Systems), Week6
(SpriteSheet Animation, Particle Systems in the library!!), Week
8 (Particle Emitter Examples, and bug fixes)
· Design Doc Template: based on T.
Fullerton’s text.
· Information
on Final
Project!
Stats:
· Week of 5/26 – 6/3.
· Week of 5/19 – 5/26.
· Week of 5/12 – 5/19.
· Week of 5/5 – 5/12.
· Week of 4/28
– 5/5.
· Week of 4/21
– 4/28.
Due dates: (MP Submission Area)
· April 9 April 7 (Wednesday): MP1. Make sure you
read through tutorials 1-3 on XGCS1Lib!
· April 19: MP2. Start early!! Kelvin’s
Attempt!
· April 26: MP3. Group project! Kelvin’s
Attempt!
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