Examples:

  1. Speed:
  2.  

  3. Constant speed with changing direction:
  4.  

  5. Constant direction with varying speed:
  6.  

  7. Vectors and Seeing Vectors:
  8.  

  9. Changing velocity and speed:
  10.  

  11. Ball follow path:
  12. For the above Example 2 (See Vector), define and implement a soccer ball that continuously follow the vector-segments defined (follow the direction). The soccer ball should cover each segment in a fixed amount of time (faster on the short segments and slower on the longer segments). This goal of this exercise/example is to demonstrate direction (velocity) and magnitude (speed) of vectors.

     

  13. Ball sticking to path using distance travelled:
  14. Identical to the above example, only differences are

     

  15. Ball stick to path using number of ticks left:
  16. exactly the same as above, the only differences here are:
  17. General Observations: