!!WARNING!! New library version
NOT backward compatible!!
New features and bug fixes:
- Keyboard mapping: you can specify/re-map keyboard to game pad mapping in
a file.
- XNACS1Base.SetKeyboardMapFile(string fileName)
- Explosion emitter refinement (thanks to Charles for pointing this out):
- In previous version, explosion emits into a square. In this version,
explosion emits into a circle.
- Documentation bug (thanks to Sid for pointing out the bug):
- XNACS1Rectangle::SetEndPoints(a, b, Height) // not Width
Example:
- ParticleStuff:
Shows example emitter implementations and keyboard re-mapping
- Button-A (or k-key): to see explosion particles at the star
- Button-B (or l-key): to lightning particles from the middle of
the screen toward the moving star.
- Left-Thumb stick to move the star.