![]() ![]() | For accessing the state of the XBOX 360 GamePad Controller. In the absence of a GamePad controller, the keyboard will be polled according to the default mapping. |
![]() ![]() | Echo message to the status area located at the bottom of the drawing window. |
![]() ![]() | Echo message to the status area located at the top of the drawing window. |
![]() ![]() | Play the spcified audio cue for the specified length of seconds. |
![]() ![]() | Plays the specific audo file name continuously as the background audio. |
![]() ![]() | Overloaded. Returns a random number between 0.0 to 1.0 |
![]() ![]() | Overloaded. Returns a random integer between 0 and some VERY LARGE number. |
![]() ![]() | Sets the bottom status echo font color. |
![]() ![]() | Sets the top status echo font color. |
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This is the constructor of the base class for the library. |
![]() | Immediately release all resources. This method is called automatically during the destruction of the application. |
![]() | Quits the application. This is the last method you will call. |
![]() | Begins the application. As programmer, you should instantiate an instance of XNACS1Base object, and then call this method to begin the application. This is the first method you should call to begin the application. |
![]() | subclass can override this to customize the redrawing of the world. This function is called 40 times a second. |
![]() | Subclass should override this to define the World Cooridnate origin and width, and to allocate and otherwise initialize the application state. This method is called once at the beginning of the application. |
![]() | Subclass should override this method to update the world. This function is called 40 times a second. |
XNACS1Base Class | XNACS1Lib Namespace