Examples:

  1. EmptyTemplate Project:
  2. (Link to V2 with library bug fix on 3/29)

     

  3. MVC:
  4. Model-View-Controller

     

  5. Speed:
  6. (Link to V2 with library bug fix on 3/29)

     

  7. Constant speed with changing direction:
  8. (Link to V2 with library bug fix on 3/29)

     

  9. Constant direction with varying speed:
  10. (Link to V2 with library bug fix on 3/29)

     

  11. Vectors and Seeing Vectors:
  12. (Link to V2 with library bug fix on 3/29)

     

  13. Changing velocity and speed:
  14. (Link to V2 with library bug fix on 3/29)

     

  15. Ball follow path:
  16.   (Link to V2 with library bug fix on 3/29)
    For the above Example 2 (See Vector), define and implement a soccer ball that continuously follow the vector-segments defined (follow the direction). The soccer ball should cover each segment in a fixed amount of time (faster on the short segments and slower on the longer segments). This goal of this exercise/example is to demonstrate direction (velocity) and magnitude (speed) of vectors.

     

  17. Ball sticking to path using distance travelled:
  18.   (Link to V2 with library bug fix on 3/29)
    Identical to the above example, only differences are

     

  19. Ball stick to path using number of ticks left:
  20.   (Link to V2 with library bug fix on 3/29)
    exactly the same as above, the only differences here are:
  21. General Observations: