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Useful Sites for Game Development |
The following are
sites that contain public domain (free) utility software or art work. Please be
extra careful and only download files that are explicitly marked as “free” or “public domain”. Remember you are responsible for the resources
contained in your games. If it contains anything illegal, you are responsible!
Portal to bunch of free resources:
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http://gamemaking.indiangames.net/index_files/FreeSpritesforGames.htm
(watch it! Not all the sites referenced here provide copyrighted materials!!)
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http://www.xnaresources.com/
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http://sketchup.google.com/3dwarehouse/ (3D)
Art work and Textures:
Art work:
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http://www.mccannas.com/free/freeart.htm
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http://www.ausmall.com.au/freegraf/freegrfa.htm
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http://office.microsoft.com/en-us/clipart/FX101321031033.aspx?pid=CL100570201033
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Textures:
Sprites Sheet:
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http://www.molotov.nu/?page=graphics (please DO READ the copyright!!)
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Composing of spritesheet
from individual images: http://www.ziggyware.com/weblinks.php?cat_id=12&weblink_item=3307
(from Aaron Amlag).
Background Art work:
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http://www.celestial-art.net/
(From John Davis, scroll to the end
to see conditions of usage).
Utility programs for image editing:
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Many
of the online art work are stored in (transparent) gif format. XNACS1Lib does
not understand gif format. I used the Exorcist program to convert gif to png for textures. The Exorcist program can be downloaded
from: http://www.nigels.com/exorcist/Download.html
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Icons
are stored in .ico format. I used the IcoFX (http://icofx.ro)
to convert my photograph to icon.
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Image
editing programs:
1.
http://www.gimp.org/
(from Kyle Gerrodette)
2.
Image editing program: http://aviary.com/home
(from John Davis)
3.
Avatar
editing: http://myavatareditor.com
(from Shane Krolikowski and Scott McPherson)
Audio and Background Music:
General:
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http://www.freesound.org/
(from Thomas Baron)
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http://partnersinrhyme.com
(from Aaron Amlag and Brendon Co)
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Background music:
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http://www.musopen.com/
(from Mikhail Elbert)
Audio effects (for audio
cue):
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http://www.a1freesoundeffects.com/
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http://simplythebest.net (from Shane
Krolikowski and Scott McPherson)
Utility programs for
audio editing:
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Audio
editor program: http://audacity.sourceforge.net/
(from Kyle Gerrodette). Hints
from Joshua Bell on audio
file size.
General Utilities:
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Image/Video
capture:
Tutorial and Engines:
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On
stencil buffer: http://blogs.msdn.com/shawnhar/archive/2007/05/17/transitions-part-three-stencil-swipes.aspx
(from Katherine Kuttler)
[ed: to get access to
“device”, you would need to include/modify the library source code, try it! It
is not that scary].
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Physics
Engines:
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ParticleSystem: (from Eric Nevala)
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Working with SpriteSheet: http://www.ziggyware.com/readarticle.php?article_id=138
IMPORTANT SITES FOR US:
·
Sites
to get free software as UWB CSS student:
§
http://msdn08.e-academy.com/uwbot_cssp
Kelvin Sung | CMMR
Home | CSS
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Bothell | UW
Seattle
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