IMT540A – Autumn 2010

 

Tuesdays & Thursdays, 1:30 p.m.-3:20 p.m., MGH 254

Instructors

·         Faculty: Dr. Julie A. Kientz (jkientz)

·         Teaching Practicum: Jared Bauer (jaredsb)

·         Teaching Assistant: Casey Hickerson (crhxn)

Syllabus

·         PDF of Syllabus

 

Schedule (Subject to Change)

 

Date

Topic

Readings

Assignments

Due

Out

Week 0

Thursday

9/30

NO CLASS: UBICOMP

·     No Readings

 

 

Week 1

Tuesday

10/5

Introduction to Course

·     No Readings

 

R1, A1, How to Read

Thursday

10/7

What is Design?

·      Moggridge, B. (2007) Designing interactions. In Ch. 10 of Designing Interactions. Cambridge, MA: The M.I.T. Press, pp. 647-662.

·      Winograd, T. (1996) Introduction. In T. Winograd (ed.), Bringing Design to Software. New York: ACM Press, pp. xiii-xxv. (HTML version available online.)

·      Kapor, M. (1996) A software design manifesto. Ch. 1 in T. Winograd (ed.), Bringing Design to Software. New York: ACM Press, pp. 1-16. (HTML version available online. Legible profile text available online.)

·      Erickson, T.D. (1990) Creativity and design. In B. Laurel (ed.), The Art of Human-Computer Interface Design. Reading, MA: Addison-Wesley, pp. 1-4.

R1

R2

Week 2

Tuesday

10/12

Design Process; Fundamentals of Interaction 1

·     Norman, D.A. (1988) Chs. 1-4 in The Design of Everyday Things. New York: Basic Books, pp. vii-xxi, 1-104.

·      Moggridge, B. (2007) Process. In Ch. 10 of Designing Interactions. Cambridge, MA: The M.I.T. Press, pp. 724-735.

·     Dix, A., Finlay, J., Abowd, G.D. and Beale, R. (2004) Interaction design basics. Ch. 5 in Human-Computer Interaction (3rd ed.). Harlow, England: Pearson Education Ltd., pp. 189-224.

R2, A1

R3, Q1

Thursday

10/14

Fundamentals of Interaction 2;

Project Advice

·     Gaver, W.W. (1991) Technology affordances. Proceedings of the ACM Conference on Human Factors in Computing Systems (CHI ’91). New York: ACM Press, pp. 79-84.

·     Norman, D.A. (1999) Affordance, conventions, and design. interactions 6 (3), pp. 38-43.

·     Liddle, D. (1996) Design of the conceptual model. Ch. 2 in T. Winograd (ed.), Bringing Design to Software. New York: ACM Press, pp. 17-36. (HTML version available online.)

R3

R4, P1, Project Ideas

Week 3

Tuesday

10/19

User Research 1

·     Moggridge, B. (2007) People. In Ch. 10 of Designing Interactions. Cambridge, MA: The M.I.T. Press, pp. 664-681.

·     Beyer, H. and Holtzblatt, K. (1998) Chs. 1, 3, 4 & 6 in Contextual Design. San Francisco: Morgan Kauffman, pp. 1-26, 41-78, 89-123.

·     Blomberg, J. and Burrell, M. (2008) An ethnographic approach to design. In A. Sears and J.A. Jacko (eds.), The Human-Computer Interaction Handbook: Fundamentals, Evolving Technologies, and Emerging Applications (2nd ed.). Hillsdale, NJ: Taylor and Francis, pp. 965-988.

·     Norman, D.A. (2006) Logic versus usage: The case for activity-centered design. interactions 13 (6), pp. 45, 63.

R4, P1

R5, P2, Q2

Thursday

10/21

User Research 2

·     Preece, J., Rogers, Y., Sharp, H. (2002) Data Gathering. In Ch. 7 of Interaction Design: Beyond Human-Computer Interaction. Wiley. 2nd Edition. pp. 290-352.

R5, P1

R6, S1, Q3

Week 4

Tuesday

10/26

Conveying User Research

·     Cooper, A., Reimann, R., and Cronin, D. (2007) Modeling users: Personas and goals. Ch. 5 in About Face 3. Indianapolis, IN: Wiley Publishing, pp. 75-108.

·     Cooper, A., Reimann, R., and Cronin, D. (2007) The foundations of design: Scenarios and requirements. Ch. 6 in About Face 3. Indianapolis, IN: Wiley Publishing, pp. 109-123.

R6, S1

R7, P3

Thursday

10/28

Ideation

·     Buxton, W. (2007) It was a dark and stormy night. Sketching User Experiences. San Francisco: Morgan Kaufmann, pp. 261-271.

·     Moggridge, B. (2007) Futures and alternative nows. Ch. 9 in Designing Interactions. Cambridge, MA: The M.I.T. Press, pp. 587-611.

·     Kensing, F. and Madsen, K.H. (1991) Generating visions: Future workshops and metaphorical design. In J. Greenbaum and M. Kyng (eds.), Design at Work: Cooperative Design of Computer Systems. Hillsdale, NJ: Lawrence Erlbaum, pp. 155-168.

·     Tischler, L. (2001) Seven secrets to good brainstorming. Fast Company Magazine, Feb. 2001. http://www.fastcompany.com/articles/2001/03/kelley.html

·     Tischler, L. (2001) Six surefire ways to kill a brainstorm. Fast Company Magazine, Feb. 2001. http://www.fastcompany.com/articles/2001/03/kelley2.html

R7, P2

R8, P4, S2

Week 5

Tuesday

11/2

Sketching

·     Buxton, W. (2007) Selections from Sketching User Experiences. San Francisco: Morgan Kaufmann, pp. 104-141.

·     Landay, J.A. and Myers, B.A. (2001) Sketching interfaces: Toward more human interface design. IEEE Computer 34 (3), pp. 56-64.

R8, P3, S2

R9, Q4

Thursday

11/4

Storyboarding

·     Truong, K.N., Hayes, G.R., Abowd, G.D. (2006) Storyboarding: An Empirical Determination of Best Practices and Effective Guidelines. Proceedings of DIS 2006. pp. 12-21.

·     Buxton, W. (2007) Selections from Sketching User Experiences. San Francisco: Morgan Kaufmann, pp. 277-298.

R9

R10, S3

Week 6

Tuesday

11/9

Prototyping

·     Moggridge, B. (2007) Prototypes. In Ch. 10 of Designing Interactions. Cambridge, MA: The M.I.T. Press, pp. 682-723.

·     Rettig, M. (1994) Prototyping for tiny fingers. Communications of the ACM 37 (4), pp. 21-27.

·     OPTIONAL: Ehn, P. and Kyng, M. (1991) Cardboard computers: Mocking-it-up or hands-on the future. In J. Greenbaum and M. Kyng (Eds.), Design at work: Cooperative design of computer systems. Hillsdale, NJ: Lawrence Erlbaum, pp. 169-195.

·     Rudd, J., Stern, K. and Isensee, S. (1996) Low vs. high-fidelity prototyping debate. interactions 3 (1), pp. 76-85.

·     Nielsen-Norman Group. Paper Prototyping Video. (wmv) (approximately 30 minutes)

R10, P4, S3

R11, P5, A2, S4

Thursday

11/11

NO CLASS: VETERAN’S DAY

·     No Readings

 

 

Week 7

Tuesday

11/16

Usability Testing

·     Nielsen, J. (1993) Usability testing. Ch. 6 in Usability Engineering. San Francisco: Morgan Kaufmann, pp. 165-206.

·     Dumas, J.S. and Redish, J.C. (1999) Chs. 2, 11 & 12 in A Practical Guide to Usability Testing, revised edition. Portland, Oregon: Intellect, pp. 21-38, 159-182.

·     Nielsen, J. (2000) Why you only need to test with five users. http://www.useit.com/alertbox/20000319.html

R11, S4, A2

R12

Thursday

11/18

Heuristic Evaluation

(HE Form) (Voting)

·     Nielsen, J. (1993) Usability heuristics. Ch. 5 in Usability Engineering. San Francisco: Morgan Kaufmann, pp. 115-163.

·     Nielsen, J. How to conduct a heuristic evaluation. http://www.useit.com/papers/heuristic/heuristic_evaluation.html

·     Nielsen, J. Ten usability heuristics. http://www.useit.com/papers/heuristic/heuristic_list.html

·     Nielsen, J. Severity ratings for usability problems. http://www.useit.com/papers/heuristic/severityrating.html

R12

A3, P6, S5

Week 8

Tuesday

11/23

Project Demos

·     No Readings

S5, P5

R13, S6

Thursday

11/25

NO CLASS: THANKSGIVING

·     No Readings

 

 

Week 9

Tuesday

11/30

HCI in the Real World, Al’s Presentation

·     De Young, L. (1996) Organizational support for software design. Ch. 13 in T. Winograd (ed.), Bringing Design to Software. New York: ACM Press, pp. 253-271.

·     Schrage, M. (1996) Cultures of prototyping. Ch. 10 in T. Winograd (ed.), Bringing Design to Software. New York: ACM Press, pp. 191-213.

·     (optional) Poltrock, S.E. and Grudin, J. (1994) Organizational obstacles to interface design and development: Two participant-observer studies.  ACM Transactions on Computer-Human Interaction 1 (1), pp. 52-80.

R13, S6, A3

R14, SF

Thursday

12/2

The Future of HCI & Design

·     Grudin, J. (2008) A moving target: The evolution of HCI. The Human-Computer Interaction Handbook, A. Sears, J.A. Jacko (eds). Mahwah, NJ: Lawrence Erlbaum, pp. 1-24.

·     Sears, A. and Jacko, J. (2008) Future trends in human-computer interaction. The Human-Computer Interaction Handbook, A. Sears, J.A. Jacko (eds). Mahwah, NJ: Lawrence Erlbaum, pp. 1281-1290.

R14

P7

Week 10

Tuesday

12/7

Class Wrap-up & Evaluations

·     No Readings

SF, P6

 

Thursday

12/9

Final Exam

·     No Readings

 

 

Finals Week

Monday

12/13
5:45-9:15 P.M.

Final Project Presentations

 

P7

 

Friday

12/17

12:00 P.M.

Final Project Reports

 

P7