Primary | Nass and Moon, 2000 | C. Nass & Y. Moon. (2000). Machines and mindlessness: Social responses to computers. Journal of Social Issues, 56(1), 81-103. |
Supplementary | Groom et al, 2009 | V. Groom, C. Nass, T. Chen, A. Nielsen, J. Scarborough, and E. Robles. (2009) Evaluating the effects of behavioral realism in embodied agents. In International Journal of Human-Computer Studies, Volume 67, Issue 10, October 2009, p. 842–849. |
Supplementary | Mairesse and Walker, 2007 | F. Mairesse and M. Walker. (2007) PERSONAGE: Personality Generation for Dialogue. In Proceedings of ACL 2007, p. 496-503. |
Supplementary | Nass and Lee, 2001 | Nass, C. & Lee, K. (2001). Does computer-synthesized speech manifest personality? Experimental tests of recognition, similarity-attraction, and consistency-attraction. Journal of Experimental Psychology: Applied, 7(3), 171-181. |
Supplementary | Mairesse and Walker, 2008 | F. Mairesse and M. Walker. (2008). Trainable Generation of Big-Five Personality Styles through Data-Driven Parameter Estimation. In Proceedings of ACL-2008, p. 165-173. |
Supplementary | Koda and Maes, 1996 | T. Koda and P. Maes. (1996) Agents with Faces: The Effects of Personification of Agents. Proceedings of HCI '96. |
Supplementary | Nass, 2004 | Nass, C. (2004). Etiquette equality: Exhibitions and expectations of computer politeness. Communications of the ACM, 47(4), 35-37. |