LING 575 - Spoken Dialog Systems
Spring 2016
Specialized Topics - Persona and Personification


PrimaryNass and Moon, 2000C. Nass & Y. Moon. (2000). Machines and mindlessness: Social responses to computers. Journal of Social Issues, 56(1), 81-103.
SupplementaryGroom et al, 2009V. Groom, C. Nass, T. Chen, A. Nielsen, J. Scarborough, and E. Robles. (2009) Evaluating the effects of behavioral realism in embodied agents. In International Journal of Human-Computer Studies, Volume 67, Issue 10, October 2009, p. 842–849.
SupplementaryMairesse and Walker, 2007 F. Mairesse and M. Walker. (2007) PERSONAGE: Personality Generation for Dialogue. In Proceedings of ACL 2007, p. 496-503.
SupplementaryNass and Lee, 2001Nass, C. & Lee, K. (2001). Does computer-synthesized speech manifest personality? Experimental tests of recognition, similarity-attraction, and consistency-attraction. Journal of Experimental Psychology: Applied, 7(3), 171-181.
SupplementaryMairesse and Walker, 2008 F. Mairesse and M. Walker. (2008). Trainable Generation of Big-Five Personality Styles through Data-Driven Parameter Estimation. In Proceedings of ACL-2008, p. 165-173.
SupplementaryKoda and Maes, 1996T. Koda and P. Maes. (1996) Agents with Faces: The Effects of Personification of Agents. Proceedings of HCI '96.
SupplementaryNass, 2004Nass, C. (2004). Etiquette equality: Exhibitions and expectations of computer politeness. Communications of the ACM, 47(4), 35-37.