ARCH 581 ADVANCED RENDERING

Advanced Rendering is a course that focuses on
complex physical processes that occur during
light transport and material reflection/refraction/transmission within a given
geometry to generate digital images that can
mimic the physical world and
predict the final appearance of a design.
Lectures and Lab sessions
Jan 5 Lecture: Introduction
Jan 7 Lecture: Quality of renderings: The good, the bad, and the ugly
Jan 12 Lecture: Raster and Vector Graphics
Jan 14 Lab: 3D modeling
Jan 19 Lab: Lab: Introduction to 3DS Max Design
Jan 21 Lab: Lecture: Rendering algorithms
Jan 26 Lab: Modeling Materials - 1
Feb 2 Lecture: Material appearances, Reflection/Refraction/Transmission, Lecture: Textures
Feb 4 Lab: Work session
Feb 9 Lab: Modeling Materials -2
Feb 11 Lab: Modeling Materials in Shack
Feb 16 Lecture: Daylighting and Electric Lighting
Feb 18 Lab: Daylighting and Electric Lighting
Feb 23 Lecture: High Dynamic Range Imagery Lecture: Image based Rendering
Feb 25 Lab: Image based Rendering
Mar 2 Lab: Work session
Mar 4: Take-home Exam (no class)
Mar 9: Lab: Work session
Mar 11: Student Presentations - 1 @ Gould 007 between 10:30 - 12:00
Mar 17: Student Presentations - 2 @ Gould 100 between 1:00 -3:00
Links:
University of Washington, Department of Architecture
(3 credit hours) Winter 2010
Tuesday and Thursday, 10:30 – 11:50 @ Digital Commons (Gould 007)
Instructor: Mehlika Inanici, Architecture Hall 130M, inanici@u.washington.edu,
Office hours: Wednesdays (by appointment)
© Inanici, Last updated: 03/2010