TAPESTRY: The Art of Representation and Abstraction
Lighting: Point Lights
Candle lightWhat's it all about?
![](pt.hard.const.gif)
Point Source, Hard Shadows, Constant Falloff
![](pt.hard.linear.gif)
Point Source, Hard Shadows, Linear Falloff
![](pt.so.hi.sq.rz.10ft.gif)
Point Source, Soft High Quality Shadows, Squared Falloff (10ft), RenderZone
![](pt.so.hi.sq.rz.gif)
Point Source, Soft High Quality Shadows, Squared Falloff, RenderZone
![](pt.so.hi.sq.sh.gif)
Point Source, Soft High Quality Shadows, Squared Falloff, Shaded Render
Last updated: October, 2014