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Useful Sites for Game Development |
The following are
sites that contain public domain (free) utility software or art work. Please be
extra careful and only download files that are explicitly marked as “free” or “public domain”. Remember you are responsible for the resources
contained in your games. If it contains anything illegal, you are responsible!
Portal to bunch of free resources:
§
http://creativecommons.org/
ß CHECK THIS
OUT!! (Thanks to Dipen Patel for
sharing this).
§
http://kenney.nl (from
Jeb Pavleas)
§
http://www.xnaresources.com/
3D Models:
§
http://sketchup.google.com/3dwarehouse/
§
http://www.3dcadbrowser.com/
Art work and Textures:
Art work:
§
http://www.ausmall.com.au/freegraf/freegrfa.htm
§
Textures:
Background Art work:
§
http://www.celestial-art.net/
(From John Davis, scroll to the end
to see conditions of usage).
§
http://pixabay.com/
(From Sota Ogo).
Audio and Background Music:
General:
§
http://www.bfxr.net/
(from Ryu Muthui)
§
http://www.freesound.org/
(from Thomas Baron)
§
http://partnersinrhyme.com
(from Aaron Amlag and Brendon Co)
§
http://videogamecaster.com/royalty-free-music-and-sounds
(from Billy Agung Tjahjady)
Background music:
§
http://www.musopen.com/
(from Mikhail Elbert)
Utility programs for
audio editing:
§
Audio
editor program: http://audacity.sourceforge.net/
(from Kyle Gerrodette). Hints from Joshua Bell on audio file size.
General Utilities:
§
Creating
Normal Maps: http://cpetry.github.io/NormalMap-Online/
§
Image/Video
capture:
Tutorial and Engines:
§
On
stencil buffer: http://blogs.msdn.com/shawnhar/archive/2007/05/17/transitions-part-three-stencil-swipes.aspx
(from Katherine Kuttler) [ed: to get access to “device”, you would need to
include/modify the library source code, try it! It is not
that scary].
IMPORTANT SITES FOR US:
·
Sites
to get free software as UWB CSS student:
§
http://msdn08.e-academy.com/uwbot_cssp
Kelvin Sung | GTCS Research
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