Team/Members | Project Description |
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Ryan Hoaglan Sid Maxwell Cameron Rahman |
UFOh-No!:Create UFOh-No! levels on your own using
the user friendly UFOh-No! Level Editor! Level editor:
C++/D3D/MFC, Game: C#/XNA
Project Proposal |
Nathan Bowhay Scott Loveless |
ScubaDude: a game in which you must dive
down and collect Treasures in order to purchase upgrades
or new items and eventually gain anywhere from $750 to
$1000, depending on Difficulty, to win the game. C#/WinForm/XNA
Project
Proposal |
Max Brushchenko David Lam |
A Spaceship flying through the city demolishing
everything in its path by using it's force field and
hook. C#/XNA/WinForm
Project Proposal |
Jashan Dhaliwal Harrison Foro |
Pirates vs. Ninjas: Use your pirate-manned towers to
prevent the ninjas from reaching your fortress and
stealing your gold. C++/D3D/MFC
Project
Proposal |
Jeb Pavleas Matt Pennebaker |
Mine Runner: Dig and run to the exit without
getting hit by an enemy. C++/D3D/MFC
Project Proposal |
Kim Walker Josh Belcourt Dmitry Ryzhkov |
CARNIVAL! is a first person “shooter” where the Player
tries to win at various “mini-games” based on common
carnival games. The Player begins a new game with a
certain amount of tokens and each throw of the ball uses
1 token. The main goal of CARNIVAL! is to succeed at
each game. Java/OGL-ES/Android Download our app from Android market place (Search for "CSS450 Carnival")
Project Proposal |
Chris Calland Michael Grimm |
Space Race is a space themed game where the object is to
dock at the spaceport while blowing up as many stray
asteroids as you can. C#/XNA/WinForm
Project Proposal |
James Anderson Katerina Bodurova Tim Clapp |
This is a simple version of an animation program where a
hero figure can be interpolated form one point to
another over time, and has the ability to load and save
prior animations. C#/XNA/WinForm
Project Proposal |
Robert Bartlett-Schneider |
Completion of MP5 assignment using Objective-C 2.0 &
Cocoa running on Mac OS X. Using Cocoa Graphics API for
all drawing rather than OpenGL to implement (nearly) all
specifications of MP5. Objective-C/Cocoa
Project Final Report |
Benjamin Lentz Bima Rakhman |
PrimRus is a scene node hierarchical builder in
which the user can "stick" scene nodes together. When
objects collide with one another, one will become a
child node of the other, linking them into the tree.
Once this is complete, the user can move the combined
object as one. Our current version supports 3 different
types of scene nodes: rectangles, circles, and our very
own "Pinch the Crab!"
Project Proposal |
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Nick Huebner Jason Jones |
In the game you are falling down a tube. Your objective
is to avoid the walls and other obstacles that get in
your way. Java/OGL/Swing
Project Proposal |
Erik Laberge Qasim Asad |
This is a 3D Geographical Modeling program that allows a
user to take geographical data from a text file and
display the information contained within in a 3
Dimensional Visual format.
Here
are more information.
Project Proposal |
Charles Skinner Daniel Girodat Richard Sherry |
Play 3D pool inside a 3D room.
Project Final Report
and
Design Doc |
Aran Shirdavani Frank Ow |
3D Terrain generation/mapping system.
Here are more
details. C++/D3D/MFC
Project Proposal |
Alexander Dioso |
An XBOX 360, 2 player (vs), split screen tank battle.
C#/XNA
Project Proposal |