CSS 450 – Computer Graphics

Tuesday/Thursday 5:45pm – 7:50pm
            Room: UW1-030

Kelvin Sung (ksung@u.washington.edu)


CSS450        Computing and Software Systems        UW Bothell   


Important Links:

·  GoPost Discussion (questions/comments etc.)

·  Library eReserve (First six chapters of textbook)

·  Textbook Tutorials & more



·  MFC & DirectX

·  Resources from fellow 450 students

·  XNA: Developing MPs on the XBOX 360 console.


UWB Resources:

·  Quantitative Skills Center (QSC)

·  Writing Center


Other Resources:

·  WinMerge

·  Source version support

§ Client: TortioseCVS. Here is an example of TortioseCVS setup.

§ Free site: assembla



Here are some interesting final projects from Fall 2008. Due to disk quota limitations I cannot post everyone’s final project here. These are just examples of what we have done.


·   Here is the Syllabus

·   Your current standing in this class at this point.

·   Permission for showing your work


·   Link to enter Progress Demo Score


·   Link to enter Final Project Demo Score


·   Here are the two sets upon which you can form project groups. Please find a partner from the set you belong in. I have included the language/API you used in your mp2 implementation. I hope that will help you find partners. Remember, mp4, mp5 and final project are group work. Quiz continues to be individual efforts!

Due dates: (MP Submission Area)


Due Date (at 5:45pm)

MP1 – Part I

Thursday 10/2/2008  (Help on MFC)

        – All

Tuesday 10/7/2008


Thursday 10/16/2009  (Help on D3D)


Tuesday 10/28/2008

Begin group work, quizzes are still individual effort!!


Thursday 11/06/2008

Final Project Proposal

Thursday 11/13/2008


Thursday 11/20/2008

Prototype Demo

Tuesday 12/02/2008

Tuesday 11/25/2008

Final Demo

Tuesday 12/09/2008

CSS450 Home  |   Kelvin Sung  |   CMMR Home  |   CSS Home  |   UW Bothell  |   UW Seattle

nsf4cThis material is based upon work supported by the National Science Foundation under Grant No. 0442420. Any opinions, findings, and conclusions or recommendations expressed in this material are those of the author(s) and do not necessarily reflect the views of the Nation Science Foundation.





mslogo-2The refinement of this course material is supported by a grant from Microsoft Research under the Computer Gaming Curriculum in Computer Science RFP, Award Number 15871 and 16531.


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