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TAPESTRY: The Art of Representation and Abstraction

Constant/Uniform Color


What's it all about?

CONSTANT

Image maps are just a complicated way to answer the question, "What color is the surface?" A really simple approach is to give each polygon a uniform color.

This approach simply looks up the surface color attribute once per polygon, and uses that color uniformly across the polygon. The shading then depends entirely on the angle between the surface and the light.

Filling the polygon with constant color is not really a change, nor is it a challenge. It is included in this list to show how the other methods are different.


Last updated: April, 2014

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