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ARCH 481: 3D Modeling and Rendering, University of Washington, Department of Architecture

Suggested Readings

Instructor: Brian Johnson, Autumn Quarter, 2017

Background Material to Absorb and Master

Items shown in parentheses are recommended, but optional. [Accordion] [Tabs]

Basics

Project 1 - Basics

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Derivative

Project 1 - Derivative Modeling & Hidden Surfaces

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Light

Project 3 - Lights, Shade & Shadow

Texture

Project 4 - Surface Detail (Surface Textures & Smoothing)

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Realism

Project 5 - Photorealism

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NURBS

Project 6 - Blobs: NURBS & Meshes

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Sites

Project 7 - Site Modeling: Dirt, Streets, Trees, & Lamp posts

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AdvGeom

Project 8 - Advanced Geometry

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Finishing

Project 9 - Finishing Touches

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Post

Project 10 - Post-production

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Last updated: November 28, 2017
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